By A. Acevedo
Event has came across you.
The toughest task for any DM is writing and getting ready for an evening's event and laying out the occasions that might form his or her global. experience Compilation #I and #2 are collections of the simplest of the simplest - the journey preserve modules. inside of those pages, AEG has compiled, up to date and elevated the unique adventures using the revised 3.5 d20 principles with new maps, new textual content, and new plot hooks, together with rewritten and accelerated sections supply extra balanced encounters and deeper demanding situations. Even empty rooms were stuffed to make a DM's lifestyles more uncomplicated! the entire whereas, those books supply a campaign's worthy of excessive experience to avid gamers of all event degrees. Written for the revised 3.5 d20 principles. Many new and enhanced maps. 288 pages. excellent certain experience #I hyperlinks 24 of the easiest unique AEG Adventures retains jointly into one tremendous plot thread, permitting desktops to boost from the first to the thirteenth point. This ebook is a must-have for DMs wanting to deliver the nuance of low-leveling gaming again the place it belongs. Many new and enhanced maps.
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Extra resources for Adventure I (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Break Will (Ex): At 2nd level, the Thayan slaver gains the ability to break a target’s will. Any time the Thayan slaver wins an Intimidation check by 10 or more, the opponent takes 1 point of temporary Wisdom damage. Such lost Wisdom returns at the rate of 1 point per day of rest, but most Thayan slavers don’t give their slaves a chance to recover. Sneak Attack (Ex): At 4th, 7th, and 10th level, a Thayan slaver deals additional sneak attack damage as the rogue ability. If the Thayan slaver gets a sneak attack bonus from another source (such as rogue levels), the bonuses to damage stack.
Skill Points at Each Level: 2 + Int modifier. Dodge Bonus +1 +2 +2 +3 +3 Special Unarmed strike Bonus feat Martial flurry (light) Bonus feat Martial flurry (any) CLASS FEATURES All the following are class features of the Shou disciple prestige class. Weapon and Armor Proficiency: Shou disciples are proficient with martial weapons and light armor, as well as with the following monk weapons: kama, nunchaku, and siangham. Light armor does not interfere with any of a Shou disciple’s class abilities, but shields and medium or heavy armor do.
Proficiency: Glaive. A druid who wields a glaive is in violation of her spiritual oaths, but a character may take a Martial Weapon Proficiency feat with the weapon and simply refrain from wielding it until she qualifies for the blightlord class. Patron Deity: Talona. Talontar Blightlord CLASS SKILLS Corrupt priests who revel in decay, the blightlords of Talona are feared and reviled throughout the Unapproachable East. Their plagues have transformed the western reaches of the Rawlinswood into a foul green hell of diseased monsters and deadly poisons.